fi
done
+ # Provide language default.
+ bootstrap_id "build_language"
+
+ if [[ ${key} != "" ]] ; then
+ variables[${key}]="c"
+ fi
+
# Single value Objects.
for i in build_compiler build_indexer build_language build_name build_script build_shared build_sources_object build_sources_object_shared build_sources_object_static build_static has_path_standard path_headers path_language path_library_script path_library_shared path_library_static path_object_script path_object_shared path_object_static path_program_script path_program_shared path_program_static path_sources path_sources_headers path_sources_library path_sources_object path_sources_program path_sources_script preserve_path_headers process_post process_pre search_exclusive search_shared search_static stage version_file version_major version_major_prefix version_micro version_micro_prefix version_minor version_minor_prefix version_nano version_nano_prefix version_target ; do
F_false, // version_target
};
+ // Set defaults.
+ setting->language = fake_build_language_c_e;
+
f_number_unsigned_t i = 0;
f_number_unsigned_t j = 0;
#define fake_build_setting_t_initialize { \
.flag = 0, \
- .language = 0, \
+ .language = fake_build_language_c_e, \
.version_file = 0, \
.version_target = 0, \
.build_script = F_true, \